Story 6 System Tree
Fri 03/31/2023 23:37:21.34

v6.3.1 r22 DevKit: Draft No.22
By: Keal, Sintrode

  • FBImage.bi Last Modified: 03/09/2023 22:11 ( 3,725 Bytes )
    Line No.0:  #ifndef __FBImage_bi__
    Line No.1:  #define __FBImage_bi__
    Line No.2:  
    Line No.3:  #ifdef __FB_WIN32__
    Line No.4:    #libpath "lib/win"
  • libfbpng.a
  • libpng.bas Last Modified: 03/09/2023 22:11 ( 5,288 Bytes )
    Line No.0:  
    Line No.1:  #include once "png.bi"
    Line No.2:  #include once "fbgfx.bi"
    Line No.3:  #include once "crt/errno.bi"
    Line No.4:  #include once "crt/string.bi"
  • Story 6 Compile.cmd Last Modified: 03/31/2023 23:10 ( 10,277 Bytes )
    Line No.0:  @Echo off
    Line No.1:  SETLOCAL EnableDelayedExpansion
    Line No.2:  
    Line No.3:  Echo === Welcome to Alisha's DevKit (By: Keal) ===
    Line No.4:  
  • Story 6 Config.seq Last Modified: 03/31/2023 23:37 ( 1,773 Bytes )
    Line No.0:  __Alisha_compiler="../Alisha's DevKit (v122-87)/./FreeBASIC/fbc32.exe"
    Line No.1:  __Alisha_compile_output="../Story 6 (v6-3-1 r22)/./Story 6 Log.html"
    Line No.2:  __Alisha_Current_Dir=C:/A-1 Steaksauce/Story 6 (v6-3-1 r22)
    Line No.3:  __Alisha_debugger="../Alisha's DevKit (v122-87)/fbdebug_WDS_LNX/Windows 32bit/fbdebugger_new.exe"
    Line No.4:  __Alisha_debugger_output="../Story 6 (v6-3-1 r22)/./Story 6 Debug.cmd"
  • Story 6 Debug.cmd Last Modified: 03/31/2023 23:37 ( 130 Bytes )
    Line No.0:  Echo Fri 03/31/2023 23:37:21.34 
    Line No.1:  "../Alisha's DevKit (v122-87)/fbdebug_WDS_LNX/Windows 32bit/fbdebugger_new.exe" "Story 6.exe" 
    Line No.2:  
    Line No.3:  
    Line No.4:  
  • Story 6 Log.html
  • Story 6 ReadMe.html
  • Story 6 Tree.html
  • Story 6.bas Last Modified: 03/28/2023 22:20 ( 7,966 Bytes )
    Line No.0:      
    Line No.1:  #lang "fb"
    Line No.2:  'option gosub
    Line No.3:  
    Line No.4:  #DEFINE __STORY_DEBUG__
  • zlib.bi Last Modified: 03/09/2023 22:11 ( 12,101 Bytes )
    Line No.0:  '' FreeBASIC binding for zlib-1.2.8
    Line No.1:  ''
    Line No.2:  '' based on the C header files:
    Line No.3:  ''   zlib.h -- interface of the 'zlib' general purpose compression library
    Line No.4:  ''   version 1.2.8, April 28th, 2013
  • zlib1.dll
  • Core
    • Assets
      • Demo.rc Last Modified: 01/09/2023 18:58 ( 71 Bytes )
        Line No.0:  FB_PROGRAM_ICON ICON "./Story 6/Assets/Icons/crescent-onion-dome.ico"
        Line No.1:  
        Line No.2:  
        Line No.3:  
        Line No.4:  
      • VGA Table.seq Last Modified: 01/02/2023 20:51 ( 3,070 Bytes )
        Line No.0:  "&H000000"
        Line No.1:  "&H0000AA"
        Line No.2:  "&H00AA00"
        Line No.3:  "&H00AAAA"
        Line No.4:  "&HAA0000"
      • Fonts
      • Icons
      • Resource
        • Demo.rc Last Modified: 01/05/2023 18:23 ( 71 Bytes )
          Line No.0:  FB_PROGRAM_ICON ICON "./Story 6/Assets/Icons/crescent-onion-dome.ico"
          Line No.1:  
          Line No.2:  
          Line No.3:  
          Line No.4:  
        • Story 6.rc Last Modified: 01/05/2023 18:23 ( 71 Bytes )
          Line No.0:  FB_PROGRAM_ICON ICON "./Story 6/Assets/Icons/crescent-onion-dome.ico"
          Line No.1:  
          Line No.2:  
          Line No.3:  
          Line No.4:  
    • Code
      • Cat.bas Last Modified: 03/24/2023 21:58 ( 837 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Cat"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • Common Conversions.bas Last Modified: 03/24/2023 21:58 ( 2,033 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Common Conversions"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • Core.bas Last Modified: 03/24/2023 21:58 ( 535 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Core"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • File Support.bas Last Modified: 03/24/2023 21:58 ( 837 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / File Support"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • Random.bas Last Modified: 03/24/2023 21:58 ( 379 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Random"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • RGBA_Macro.bas Last Modified: 03/24/2023 21:58 ( 383 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / RGBA Macro"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • String Support.bas Last Modified: 03/24/2023 21:58 ( 7,184 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / String Support"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • Text Box.bas Last Modified: 03/24/2023 21:58 ( 4,363 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Code / SEQ22 / Text Box"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • VGA Lookup.bas Last Modified: 03/31/2023 16:13 ( 1,596 Bytes )
        Line No.0:  
        Line No.1:  #IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / VGA Lookup"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF
      • WaitKey.bas Last Modified: 03/24/2023 21:58 ( 2,278 Bytes )
        Line No.0:  
        Line No.1:  /'#IFDEF __STORY_DEBUG__
        Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / WaitKey"
        Line No.3:  	SimpleWait ( )
        Line No.4:  #ENDIF'/
      • Gfx Manip
        • Buffer Alpha.bas Last Modified: 03/24/2023 21:58 ( 1,317 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Alpha"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Fill.bas Last Modified: 03/24/2023 21:58 ( 929 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Fill"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Flip.bas Last Modified: 03/24/2023 21:58 ( 1,906 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Flip"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Inlay.bas Last Modified: 03/24/2023 21:58 ( 432 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Inlay"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Make Seamless.bas Last Modified: 03/24/2023 21:58 ( 2,168 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Make Seamless"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Repeat.bas Last Modified: 03/24/2023 21:58 ( 586 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Repeat"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Shift.bas Last Modified: 03/24/2023 21:58 ( 1,818 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Shift"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Stretch.bas Last Modified: 03/24/2023 21:58 ( 2,428 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Stretch"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Text.bas Last Modified: 03/24/2023 21:58 ( 2,326 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Text"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Buffer Wallpaper.bas Last Modified: 03/24/2023 21:58 ( 559 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Buffer Wallpaper"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Gfx Manip.bas Last Modified: 03/24/2023 21:58 ( 1,125 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Gfx Manip"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Make Fill.bas Last Modified: 03/24/2023 21:58 ( 1,056 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Make Fill"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Memory Management.bas Last Modified: 03/24/2023 21:58 ( 410 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Memory Management"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • Validate Display.bas Last Modified: 03/24/2023 21:58 ( 608 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / Validate Display"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • vBox.bas Last Modified: 03/24/2023 21:58 ( 851 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Gfx Manip / VBox"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
      • SEQ22
        • SEQ22 All-In-One.bas Last Modified: 03/28/2023 22:53 ( 16,172 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Code / SEQ22 / All-In-One"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
        • SEQ22 Demo.bas Last Modified: 03/24/2023 22:04 ( 2,874 Bytes )
          Line No.0:  
          Line No.1:  #IFDEF __STORY_DEBUG__
          Line No.2:  	Print _ConstEngine_ & " DevKit " & _ConstBuild_ & " Core / Code / SEQ22 / Demo"
          Line No.3:  	SimpleWait ( )
          Line No.4:  #ENDIF
  • DevKit
    • DevKit Debug.cmd Last Modified: 03/31/2023 23:03 ( 516 Bytes )
      Line No.0:  
      Line No.1:  @Echo off
      Line No.2:  SETLOCAL EnableDelayedExpansion
      Line No.3:  
      Line No.4:  Echo === DevKit Debug.cmd ===
    • DevKit Log.cmd Last Modified: 03/31/2023 23:02 ( 5,344 Bytes )
      Line No.0:  @Echo off
      Line No.1:  SETLOCAL EnableDelayedExpansion
      Line No.2:  
      Line No.3:  Echo === DevKit Log.cmd ===
      Line No.4:  
    • DevKit ReadMe.cmd Last Modified: 03/31/2023 23:09 ( 2,809 Bytes )
      Line No.0:  @Echo off
      Line No.1:  SETLOCAL EnableDelayedExpansion
      Line No.2:  
      Line No.3:  Echo === DevKit ReadMe.cmd ===
      Line No.4:  
    • DevKit Resources.cmd Last Modified: 03/31/2023 23:02 ( 688 Bytes )
      Line No.0:  @Echo off
      Line No.1:  SETLOCAL EnableDelayedExpansion
      Line No.2:  
      Line No.3:  Echo === DevKit Resources.cmd ===
      Line No.4:  
    • DevKit Tree.cmd Last Modified: 03/31/2023 23:02 ( 4,857 Bytes )
      Line No.0:  @Echo off
      Line No.1:  SETLOCAL EnableDelayedExpansion
      Line No.2:  
      Line No.3:  Echo === DevKit Tree.cmd ===
      Line No.4:  
    • css
      • style.css Last Modified: 03/20/2023 23:30 ( 2,180 Bytes )
        Line No.0: